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  • Bit Twiddling, Texture Duplicating and the Activator

    I posted a sample texture processor that shows how to resize a texture in the content pipeline. Creating this highlighted a small issue with BitmapContent objects that I wanted to mention. To create a resized copy of a BitmapContent is pretty easy, you just have to copy the source bitmap to a destination...
    Posted to XNAGoodies (Weblog) by leaf on 08-15-2007
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