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Rolling Shader Fog
This sample project shows rolling fog created in the shaders using a similar Perlin noise method in the SkySphere sample. This solution has both XNA 1.0 Refresh and XNA 2.0 projects in it
Posted to
RandomChaos
(FileGallery)
by
Nemo Krad
on 01-03-2008
Bumped Terrain and Water with Fog
As you can guess this is the same as the Bumped Terrain and Water download but with fog added..
Posted to
RandomChaos
(FileGallery)
by
Nemo Krad
on 10-25-2007
RC3D Source Example 6 - Fog SM 1.1 to 2
This example shows the use of shader model 1.1 - 2 methodology for fog by using the render states. Blog post is here .
Posted to
RandomChaos
(FileGallery)
by
Nemo Krad
on 10-01-2007
SM3 Fog
Well, this is my version of Leaf's example, just added a few bits and bobs. Blog post is here .
Posted to
RandomChaos
(FileGallery)
by
Nemo Krad
on 10-01-2007
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Theme design is
Mira 2007
by
Chris Lotter
.