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  • Rolling Shader Fog

    This sample project shows rolling fog created in the shaders using a similar Perlin noise method in the SkySphere sample. This solution has both XNA 1.0 Refresh and XNA 2.0 projects in it
    Posted to RandomChaos (FileGallery) by Nemo Krad on 01-03-2008
  • 3D Scaled PointSprite Particles

    Well as mentioned in my previous post, here is the 3D particle system again only this time the particles are scaled. You will find 4 projects in the download, 2 for XNA 1.0 Refresh with one being for the PC the other for the XBox and the same again for XNA 2.0
    Posted to RandomChaos (FileGallery) by Nemo Krad on 12-19-2007
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