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  • Generic XNA - Ocean II Source

    The solution and project for my fixed NVIDIA Ocean shader implementation.
    Posted to RandomChaos (FileGallery) by Nemo Krad on 05-05-2008
  • Generic XNA - Ocean II

    "Water, Water everywhere and not a drop to drink..." [youtube]http://www.youtube.com/watch?v=dp1wC53S4XA[/youtube] Yes more water. This is the fix to my original Ocean class. I found a fair few errors in the class, the shader was fine, just me as usual. As you can see the performance is better...
    Posted to RandomChaos (Weblog) by Nemo Krad on 05-05-2008
  • Generic XNA Water Shader Source

    This is a shader I found by Anirudh S Shastry and I think the performace is better than the NVIDIA version I have posted yet still has all the functionality the NVIDIA shader has.
    Posted to RandomChaos (FileGallery) by Nemo Krad on 04-29-2008
  • Generic XNA - Water

    [youtube]http://www.youtube.com/watch?v=fy8oFZ_3O68[/youtube] Yes, I know, I have already put up the NVIDIA ocean shader, but after a member of the community had some issue with it, mostly how it played with the SkySphere sample I found that in my naive XNA days (I know, I am still learning) I made a...
    Posted to RandomChaos (Weblog) by Nemo Krad on 04-29-2008
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