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XNA Refresh 1.0
Rolling Shader Fog
This sample project shows rolling fog created in the shaders using a similar Perlin noise method in the SkySphere sample. This solution has both XNA 1.0 Refresh and XNA 2.0 projects in it
Posted to
RandomChaos
(FileGallery)
by
Nemo Krad
on 01-03-2008
Page 1 of 1 (1 items)
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Theme design is
Mira 2007
by
Chris Lotter
.