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  • ReMix 08 - Demo Source Code

    Some of you that have come to this blog after going to the ReMix 08 conference are probably wondering, "Where is that source code Paul said would be here!?" Well, most of it is here, it's just smashed across a lot of posts. But, it's not all under one project ready for you to run and...
    Posted to RandomChaos (Weblog) by Nemo Krad on 09-29-2008
  • Space Invaders GSM

    Now, I am getting very lazy, and have decided to not do a great deal more with my GSM (currently in Beta, you can get a copy here ), and may even just put my source code out there rather than trying to be all clever and just putting out a library. I was thinking, "who does that benefit?" and...
    Posted to RandomChaos (Weblog) by Nemo Krad on 04-06-2008
  • Warheads3D - Progress

    I have just put up a video showing my physics engine and scaled 3D particle system that I will be using and building on in Warheads3D. In the video you can see an orbiting earth with a moon orbiting it, there are 3 warheads sent after the planet. I have not given the warheads any velocity, just dropped...
    Posted to RandomChaos (Weblog) by Nemo Krad on 02-21-2008
  • Warheads3D - The Start

    This is a game I a currently writing called Warheads3D, it is in the early stages in this vid, but I think is shows my GSM off quite well as well as my UDP/Socket Server/Client samples. In this game the networking is in a separate thread to the GSM. Take a look at the vid here . The vid is in 2 parts...
    Posted to RandomChaos (Weblog) by Nemo Krad on 02-16-2008
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