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  • Engine Design - Water (Ocean)

    Now, once I had a terrain object I thought it would be great to get a water model to go with it. I thought I would just use the terrain class and modify it so that it was flat. I then needed a shader to do my water effect, and being new to all this 3D stuff and HLSL, did not have the skills to write...
    Posted to RandomChaos (Weblog) by Nemo Krad on 10-15-2007
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