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  • Basic HLSL Lighting Techniques - Episode 3: Colour, Glow, Bump and Reflective Texture Maps

    [youtube]http://www.youtube.com/watch?v=XOujFp7ZccA[/youtube] I guess the next natural step is texturing a model. In this episode I am going to cover basic texturing, then go onto what I call glow maps, then bump mapping and then reflective textures. Now ALL the models and the textures in this episode...
    Posted to RandomChaos (Weblog) by Nemo Krad on 11-24-2008
  • 2D Particle Tutorial V

    [youtube]http://www.youtube.com/watch?v=0_qMAyr7RJY[/youtube] In this tutorial I am going to bind the emitter to a game agent, now you will have to forgive me as I have been very lazy, I have taken textures from the Creators Club particle example as well as some of the facing methods, have not bothered...
    Posted to RandomChaos (Weblog) by Nemo Krad on 03-28-2008
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