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  • Basic HLSL Lighting Techniques - Episode 4: How to apply Episode 3 shader to another model

    In this post I am going to show how you can apply the effects from Episode 3 to another model. In this case the LandShark model that also ships with the DirectX SDX. It's not really a HLSL post, but related. The model comes with a diffuse texture already called Speeder_diff.jpg, but we also need...
    Posted to RandomChaos (Weblog) by Nemo Krad on 12-03-2008
  • Basic HLSL Lighting Techniques - Episode 3: Colour, Glow, Bump and Reflective Texture Maps

    [youtube]http://www.youtube.com/watch?v=XOujFp7ZccA[/youtube] I guess the next natural step is texturing a model. In this episode I am going to cover basic texturing, then go onto what I call glow maps, then bump mapping and then reflective textures. Now ALL the models and the textures in this episode...
    Posted to RandomChaos (Weblog) by Nemo Krad on 11-24-2008
  • Volumetric Clouds - Source

    Now, I said I wanted to get the editor written up before I posted the basic system, but I have had so many requests for it I thought I may as well get the base up and I can build on it as the system evolves. Before I get into the code, I'll explain a little of it's evolution. I first started...
    Posted to RandomChaos (Weblog) by Nemo Krad on 10-02-2008
  • ReMix 08 - Demo Source Code

    Some of you that have come to this blog after going to the ReMix 08 conference are probably wondering, "Where is that source code Paul said would be here!?" Well, most of it is here, it's just smashed across a lot of posts. But, it's not all under one project ready for you to run and...
    Posted to RandomChaos (Weblog) by Nemo Krad on 09-29-2008
  • Generic XNA - 3D Fire Sample

    Hope the music is acceptable this time... [youtube]http://www.youtube.com/watch?v=y-txtVQ7rUU[/youtube] Sorry about the quality of the clip, it was a 20MB clip, but I think youtube has crunched it up adn so it has lost some quality.... OK, here is the code sample for the flame shader I have adapted from...
    Posted to RandomChaos (Weblog) by Nemo Krad on 05-09-2008
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