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  • 3D Billboard Particles Tutorial VI

    [youtube]http://www.youtube.com/watch?v=tnsSfwGfM3U[/youtube] So, we have seen PointSprite particles in 3D, but what about billboarding?? You may be asking at this point, what is billboarding and why would I want to use it when I already have a nice PoitSprite system that does the job I want...? A billboard...
    Posted to RandomChaos (Weblog) by Nemo Krad on 04-01-2008
  • 2D Particle Tutorial V

    [youtube]http://www.youtube.com/watch?v=0_qMAyr7RJY[/youtube] In this tutorial I am going to bind the emitter to a game agent, now you will have to forgive me as I have been very lazy, I have taken textures from the Creators Club particle example as well as some of the facing methods, have not bothered...
    Posted to RandomChaos (Weblog) by Nemo Krad on 03-28-2008
  • 3D PointSprite Particle Tutorial II

    Now we have a simple particle and emitter we can have a look at other blending modes, in the previous tutorial we did what is called and additive blend, this type of blending is called Frame Buffer Alpha Blending and a full description of this can be found in your DirectX SDK documentation. Additive...
    Posted to RandomChaos (Weblog) by Nemo Krad on 03-26-2008
  • 3D PointSprite Particle Tutorial I

    [youtube]http://www.youtube.com/watch?v=AjsQiYaZ-po[/youtube] Was browsing the boards as I do and came across a thread on Ziggyware where a member was looking for a Particle Engine tutorial, at first I did not quite get what he wanted, so tried to clarify what he wanted with a post and suggested I could...
    Posted to RandomChaos (Weblog) by Nemo Krad on 03-26-2008
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