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Volumetric Clouds Source Code
This is the download of my basic volumetric cloud system. Please remember if you are using this system for comercial purposes to create your own sprite sheet as the sprite sheet supplied here is licenced to Microsoft. See this license .
Posted to
RandomChaos
(FileGallery)
by
Nemo Krad
on 10-02-2008
ReMix08-Xbox360.ccgame
This is the ReMix08 Demo as a ccgame file for the Xbox 360. remove the .zip extension, had to put that on so it would download.
Posted to
RandomChaos
(FileGallery)
by
Nemo Krad
on 09-29-2008
ReMix08-Windows.ccgame
This is the ReMix08 Demo as a ccgame file for the PC. remove the .zip extension, had to put that on so it would download.
Posted to
RandomChaos
(FileGallery)
by
Nemo Krad
on 09-29-2008
ReMix08 Source
This zip file has the source for the ReMix08 Demo I did.
Posted to
RandomChaos
(FileGallery)
by
Nemo Krad
on 09-29-2008
OOBB Collision Example
Here is an example of a object orientated amd axis aligned bounding box(s) with data generated by a custom content pipeline model processor and used to detect collision with other models. This example uses both X and FBX mesh files. Post is here .
Posted to
RandomChaos
(FileGallery)
by
Nemo Krad
on 11-01-2007
BoundingBox Collision Example
Here is an example of bounding box data generated by a custom content pipeline model processor and used to detect collision with other models. This example uses both X and FBX mesh files. Post is here .
Posted to
RandomChaos
(FileGallery)
by
Nemo Krad
on 10-31-2007
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