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  • Source Example 6 - Fog SM 1.1 to 2

    [youtube]http://www.youtube.com/watch?v=NdPEhjL9ufo[/youtube] This example shows the use of shader model 1.1 - 2 methodology for fog by using the render states. Controls Mouse to rotate camera. Arrow Keys to translate camera. F1 Switch Fog On. F2 Switch Fog Off. RC3DEFogSample1.zip
    Posted to RandomChaos (Weblog) by Nemo Krad on 10-15-2007
  • Engine Design - Fog

    I thought I would post this class first as it is relatively simple to implement and can be put into any XNA engine and is not specific to the HM Engine. Right, the effect of this class can be seen in the earlier post I gave for fog. So without further a do, here is the class: public sealed class Fog...
    Posted to RandomChaos (Weblog) by Nemo Krad on 10-15-2007
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