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  • Generic XNA - Fire 2D & 3D Source

    This solution holds both 2D and 3D flame effects.
    Posted to RandomChaos (FileGallery) by Nemo Krad on 05-19-2008
  • Generic XNA - Fire 2D & 3D Shaders

    [youtube]http://www.youtube.com/watch?v=F2RMt7KKpW0[/youtube] Well, this should be the final post on these flame shaders. As you have seen in the previous posts I have created 2D and 3D flame shaders based on the flame shader that comes with the NVIDIA SDK. When I initially created the 2D shader I found...
    Posted to RandomChaos (Weblog) by Nemo Krad on 05-19-2008
  • Generic XNA - Fire 2D

    [youtube]http://www.youtube.com/watch?v=0pR_MX3ytuQ[/youtube] Well, just posting my first attempt at getting the flame shader into 2D. It's not perfect, but as it stands at the moment, will give you 2D flames. When played with the 3D flames it does not seem to render well, but on it's own, as...
    Posted to RandomChaos (Weblog) by Nemo Krad on 05-18-2008
  • Generic XNA - 3D Fire Source

    This is the solution zip to my 3D fire. The shader is based on the NVIDIA flame shader and is modified to work with a version of my Billboard particle samples.
    Posted to RandomChaos (FileGallery) by Nemo Krad on 05-09-2008
  • Generic XNA - 3D Fire Sample

    Hope the music is acceptable this time... [youtube]http://www.youtube.com/watch?v=y-txtVQ7rUU[/youtube] Sorry about the quality of the clip, it was a 20MB clip, but I think youtube has crunched it up adn so it has lost some quality.... OK, here is the code sample for the flame shader I have adapted from...
    Posted to RandomChaos (Weblog) by Nemo Krad on 05-09-2008
  • Generic XNA - Fire

    Yes, I have been playing with fire! I have had this flame shader by NVIDIA (from the SDK) for ages now. I tried to implement in my olf RC3D Engine but it was a poor attempt and was of no real use to anyone, but I think I may have the beginnings of a decent implementation now. I have mixed the NVIDIA...
    Posted to RandomChaos (Weblog) by Nemo Krad on 05-07-2008
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