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  • BreakThrough XBox 360 XNA 2.0 Release

    This is the full release of BreakThrough for the XBox 360 (XNA 2.0) from Dark Omen Games . We took the idea of Breakthrough and Arkanoid and have moved it to 3D. There are 10 levels, getting progressively harder as the ball speed increases as does the block depth. All levels have there pick ups randomly...
    Posted to Dark Omen (FileGallery) by Nemo Krad on 12-15-2007
  • BreakThrough XBox 360 Release

    This is the full release of BreakThrough for the XBox 360 from Dark Omen Games . We took the idea of Breakthrough and Arkanoid and have moved it to 3D. There are 10 levels, getting progressively harder as the ball speed increases as does the block depth. All levels have there pick ups randomly generated...
    Posted to Dark Omen (FileGallery) by Nemo Krad on 12-15-2007
  • BreakThrough for Windows Release

    This is the full release of BreakThrough for Windows from Dark Omen Games . We took the idea of Breakthrough and Arkanoid and have moved it to 3D. There are 10 levels, getting progressively harder as the ball speed increases as does the block depth. All levels have there pick ups randomly generated so...
    Posted to Dark Omen (FileGallery) by Nemo Krad on 12-14-2007
  • OctaneX - Beta

    This is the Beta relase of OctaneX from Dark Omen Games Race around the track(s) as fast as you can in your futuristic hovercar. Collect boost pickups to fire your after-burner to blur past the competition at lightning speeds! Try and get some "air-time" for a massive boost bonus! (and look...
    Posted to Dark Omen (FileGallery) by Nemo Krad on 11-20-2007
  • Dark Omen Games - Play Testers Wanted

    Hi all, I am looking for some play testers. I have written my first game, it is basically a breakout clone but I have decided to do it in 3D. I know not very original but I thought it best to start small, stick to a simple concept and see what I come up with. The game BreakThrough is almost complete...
    Posted to Lonely Hearts (Forum) by Nemo Krad on 10-02-2007
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