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  • OOBB Collision Detection

    Well thanks to Ultrahead and his blog he gave me, I have been able to put this example up of a OOBB (Object Orienated Bounding Box). Using the same code from the last project I have added the source from Minh at Channel 9 . Took me a while to get it integrated as he is creating the roataiton from a vector...
    Posted to RandomChaos (Weblog) by Nemo Krad on 11-01-2007
  • Bounding Box and Collision Detection

    [youtube]http://www.youtube.com/watch?v=mqVB8BmVTYc[/youtube] The idea for this post came from a thread I spotted on the XNA Creators Club Forum . I read in the thread that you can't have your bounding box's rotate, now when I debug my collision stuff I tend to draw my bounding box's so I...
    Posted to RandomChaos (Weblog) by Nemo Krad on 10-31-2007
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