Well here's the blog.txt file ive been keeping along the way, i guess this is a good a as any place to put it!
Friday 15th 10pm
It all starts now! got no idea what im going to make. gone through all the music and art, found a few things i like, but nothing that gives me an idea... well, i get loads of ideas but all completely out of scope for what one person can tape together over a weekend! So the plan now is to create 3 scenes. the first, the decent into the water, 2rd is doing something in the water and the third... err not sure yet, probly some form of profit!. ill just wee what happens!
Saturday 16th 4:30
Well ive finished my first stage now! no damn gameplay in it! i suppose its more of an intro sceen. in a diveing bell takeing you to the sea bed. theres a loud speaker in there to tell you the controls for the next segment. no idea what there going to be either! im realy just playing around still hopeing ill come across something cool
Ive decided to implement a flocking algorithm for the in the water bit. get loads of fishes swimming around. try and collect fish or something? i dont know! Ive wanted to implement steering behavurs for a while but never really had time. now's a good a time as any!>_<
Saturday 16th 6:50
I think its going well! read up on steering behavures again to refresh my memory on em, and started to inplment all the classes for the second stage. I think the majority of the game play will take place here. the first stage is ment to set the mood, kind of a cinimatic i guess... wonder if that counts?
Saturday 16th 12:00
Food time! got further on the flocking, taking as long as id feard to make it all work right! got some nasty show stopper bugs at the moment
Saturday 16th 3pm
Gone out to cafe nero with a friend, to drink wonderous caffiene and brainstorm game ideas, the upshot is i have an idea of what to do now and an artist! go team nekocake!
Saturday 16th 7 pm
dinner. nothing to report.
Saturday 8 pm
Fianaly fixed all the main showstopper bugs in the flocking. WORST IDEA EVER! got some backgrounds ready for the second stage, going to read up on doing audio in a min to get some of the great music and sfx in! hopefully by midnight ill see the game start to form, otherwise it may all be to a loss!
Saturday 10pm
The next 20 hours better go a million times better than these! that about sums up my progress. nowhere.