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This is the third download in the series and demonstrates 2D particles with additive blending.
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03-28-2008
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320
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Download
File Size 306.6kB
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This is the forth download in the series and shows the application of pixel shaders to 2d textures.
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03-28-2008
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331
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Download
File Size 650kB
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Source project for the fifth part of this tutorial. This shows the particle emitter bound to game agents.
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03-28-2008
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299
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Download
File Size 417.8kB
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This sample shows how to implement a simple billboard particle system.
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04-01-2008
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458
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Download
File Size 68kB
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Source code for the first tutorial in a series on particles in XNA
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03-26-2008
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374
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Download
File Size 23.5kB
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Source for the second particle tutorial.
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03-26-2008
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305
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Download
File Size 367kB
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Well as mentioned in my previous post, here is the 3D particle system again only this time the particles are scaled. You will find 4 projects in the download, 2 for XNA 1.0 Refresh with one being for the...
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12-19-2007
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857
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Download
File Size 3.8MB
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This is the solution zip to my 3D fire. The shader is based on the NVIDIA flame shader and is modified to work with a version of my Billboard particle samples.
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05-09-2008
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288
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Download
File Size 942.4kB
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This solution holds both 2D and 3D flame effects.
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05-19-2008
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317
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Download
File Size 1.9MB
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The solution and project for my fixed NVIDIA Ocean shader implementation.
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05-05-2008
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541
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Download
File Size 1013.8kB
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