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RandomChaos: Browse by Tags

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Files in this Folder

File Date Added Downloads  
This is the source for my GGR implementation. Please see this post for further details.
03-09-2008 336 Download
File Size 39.1kB
Here is the source to the Randomchaos3DEngine. It is a warts and all project, there are lots of unfinished lose ends in here, it was intended to be a learning tool for me but I decided to put it up for...
10-01-2007 765 Download
File Size 86.5kB
Here is the first example for the engine, you will require the engine source located here . This example shows how to add a model, skybox to the scene and has a basic camera implementation. This example...
10-01-2007 308 Download
File Size 1.7MB
Moving on from example 1 but sticking with the Model and Scene class, this example shows how to apply picking objects from the scene and also how to apply a targeting reticle to a model using the Get2DCoors...
10-01-2007 381 Download
File Size 1MB
Still showing the use of the model class, in this example we have an animated mesh (X format). Again this is another simple example using the RandomchaosContentPipelineManager to load the mesh's animation...
10-01-2007 518 Download
File Size 787.6kB
So onto terrain, this example uses a height map 128X128 and is configured to use Riemers original terrain shader (modified for the engine). Also included in this example are my terrain shaders along with...
10-01-2007 839 Download
File Size 4.1MB
Simply an example using NVIDIA's Ocean shader and the RCWater class. Blog post is here .
10-01-2007 630 Download
File Size 1.3MB
This example shows the use of shader model 1.1 - 2 methodology for fog by using the render states. Blog post is here .
10-01-2007 376 Download
File Size 3.5MB
Page 1 of 1 (8 items)