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This is the forth download in the series and shows the application of pixel shaders to 2d textures.
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03-28-2008
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464
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Download
File Size 650kB
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This sample shows how to implement a simple billboard particle system.
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04-01-2008
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644
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File Size 68kB
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Well as mentioned in my previous post, here is the 3D particle system again only this time the particles are scaled. You will find 4 projects in the download, 2 for XNA 1.0 Refresh with one being for the...
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12-19-2007
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1,062
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File Size 3.8MB
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This solution holds both 2D and 3D flame effects.
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05-19-2008
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498
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Download
File Size 1.9MB
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Well, here is the first "Alpha" of my GSM. I have not supplied an example project with this release but there is a word doc and a help file in the help folder to get you started.
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01-29-2008
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302
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Download
File Size 686.9kB
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This zip file has the source for the ReMix08 Demo I did.
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09-29-2008
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234
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Download
File Size 16.4MB
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This sample project shows rolling fog created in the shaders using a similar Perlin noise method in the SkySphere sample. This solution has both XNA 1.0 Refresh and XNA 2.0 projects in it
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01-03-2008
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672
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Download
File Size 3.8MB
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This is the download of my basic volumetric cloud system. Please remember if you are using this system for comercial purposes to create your own sprite sheet as the sprite sheet supplied here is licenced...
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10-02-2008
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639
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Download
File Size 692kB
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