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RandomChaos: Browse by Tags

All Tags » HLSL
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Files in this Folder

File Date Added Downloads  
This is the forth download in the series and shows the application of pixel shaders to 2d textures.
03-28-2008 331 Download
File Size 650kB
This sample shows how to implement a simple billboard particle system.
04-01-2008 458 Download
File Size 68kB
Source code for the first tutorial in a series on particles in XNA
03-26-2008 374 Download
File Size 23.5kB
As you can guess this is the same as the Bumped Terrain and Water download but with fog added..
10-25-2007 808 Download
File Size 4.2MB
This example project has a terrain class that can render bump/normal mapped terrain. It has been taken from the Randomchaos 3D Engine and has had a few changed mate to it. There is also a new and updated...
10-22-2007 660 Download
File Size 4.2MB
This is the current progress of my Dynamic Sky Sphere shader. Thers is still much to do, but as I am going to be very busy over the next few months I thought I would post it now. Post is here .
11-07-2007 630 Download
File Size 4MB
This solution holds both 2D and 3D flame effects.
05-19-2008 317 Download
File Size 1.9MB
The solution and project for my fixed NVIDIA Ocean shader implementation.
05-05-2008 541 Download
File Size 1013.8kB
This is the source to my GSM. To use in an existing solution, either add to the existing solution and when adding resource select from project tab, or open in it's own solution, build then browse for...
04-07-2008 508 Download
File Size 5.9MB
This zip file has the source for the ReMix08 Demo I did.
09-29-2008 71 Download
File Size 16.4MB
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