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RandomChaos: Browse by Tags

All Tags » HLSL » Shaders » PC
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Files in this Folder

File Date Added Downloads  
This is the forth download in the series and shows the application of pixel shaders to 2d textures.
03-28-2008 464 Download
File Size 650kB
This sample shows how to implement a simple billboard particle system.
04-01-2008 644 Download
File Size 68kB
As you can guess this is the same as the Bumped Terrain and Water download but with fog added..
10-25-2007 993 Download
File Size 4.2MB
This example project has a terrain class that can render bump/normal mapped terrain. It has been taken from the Randomchaos 3D Engine and has had a few changed mate to it. There is also a new and updated...
10-22-2007 807 Download
File Size 4.2MB
This is the current progress of my Dynamic Sky Sphere shader. Thers is still much to do, but as I am going to be very busy over the next few months I thought I would post it now. Post is here .
11-07-2007 766 Download
File Size 4MB
This solution holds both 2D and 3D flame effects.
05-19-2008 498 Download
File Size 1.9MB
This zip file has the source for the ReMix08 Demo I did.
09-29-2008 234 Download
File Size 16.4MB
This sample project shows rolling fog created in the shaders using a similar Perlin noise method in the SkySphere sample. This solution has both XNA 1.0 Refresh and XNA 2.0 projects in it
01-03-2008 672 Download
File Size 3.8MB
This is the source of my SkySphere project using textured clouds to emulate a cloud system. Post is here .
11-26-2007 865 Download
File Size 6.4MB
I know, how many times can a guy extend a terrain class!!!!? Lots I guess, this extension to the class and shader adds another map image that I call a road map. As you can guess this image holds a map...
11-18-2007 686 Download
File Size 5MB
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