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Well as mentioned in my previous post, here is the 3D particle system again only this time the particles are scaled. You will find 4 projects in the download, 2 for XNA 1.0 Refresh with one being for the...
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12-19-2007
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951
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File Size 3.8MB
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This is the solution zip to my 3D fire. The shader is based on the NVIDIA flame shader and is modified to work with a version of my Billboard particle samples.
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05-09-2008
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348
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File Size 942.4kB
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This solution holds both 2D and 3D flame effects.
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05-19-2008
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406
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Download
File Size 1.9MB
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The solution and project for my fixed NVIDIA Ocean shader implementation.
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05-05-2008
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653
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Download
File Size 1013.8kB
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Re written threading sample, works on both the XBox 360 and the PC.
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08-16-2008
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179
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File Size 21.5kB
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This is a shader I found by Anirudh S Shastry and I think the performace is better than the NVIDIA version I have posted yet still has all the functionality the NVIDIA shader has.
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04-29-2008
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1,298
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File Size 1016.8kB
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This is the source for my GGR implementation. Please see this post for further details.
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03-09-2008
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319
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Download
File Size 39.1kB
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Well, here is the first "Alpha" of my GSM. I have not supplied an example project with this release but there is a word doc and a help file in the help folder to get you started.
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01-29-2008
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277
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Download
File Size 686.9kB
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http://www.youtube.com/watch?v=tG7BnVpc7TI Well this is the Beta release of the GSM, Check out the video above.
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03-02-2008
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193
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Download
File Size 2.4MB
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This is the source to my GSM. To use in an existing solution, either add to the existing solution and when adding resource select from project tab, or open in it's own solution, build then browse for...
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04-07-2008
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558
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Download
File Size 5.9MB
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