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RandomChaos: Browse by Tags

All Tags » Generic XNA » Bump Mapping
Page 1 of 1 (6 items)

Files in this Folder

File Date Added Downloads  
Here is an example of bounding box data generated by a custom content pipeline model processor and used to detect collision with other models. This example uses both X and FBX mesh files. Post is here...
10-31-2007 1,227 Download
File Size 1.7MB
This is an example project of Bump/Normal mapping. It includes the require content pipeline code for generating Tangent data for your model and also has a shader taken from Wolfgang Engels book Programming...
10-01-2007 816 Download
File Size 835.5kB
As you can guess this is the same as the Bumped Terrain and Water download but with fog added..
10-25-2007 891 Download
File Size 4.2MB
This example project has a terrain class that can render bump/normal mapped terrain. It has been taken from the Randomchaos 3D Engine and has had a few changed mate to it. There is also a new and updated...
10-22-2007 730 Download
File Size 4.2MB
This is the current progress of my Dynamic Sky Sphere shader. Thers is still much to do, but as I am going to be very busy over the next few months I thought I would post it now. Post is here .
11-07-2007 700 Download
File Size 4MB
Here is an example of a object orientated amd axis aligned bounding box(s) with data generated by a custom content pipeline model processor and used to detect collision with other models. This example...
11-01-2007 618 Download
File Size 1.7MB
Page 1 of 1 (6 items)