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RandomChaos

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Files in this Folder

File Date Added Downloads  
This is the third download in the series and demonstrates 2D particles with additive blending.
03-28-2008 311 Download
File Size 306.6kB
This is the forth download in the series and shows the application of pixel shaders to 2d textures.
03-28-2008 319 Download
File Size 650kB
Source project for the fifth part of this tutorial. This shows the particle emitter bound to game agents.
03-28-2008 291 Download
File Size 417.8kB
This sample shows how to implement a simple billboard particle system.
04-01-2008 451 Download
File Size 68kB
Source code for the first tutorial in a series on particles in XNA
03-26-2008 367 Download
File Size 23.5kB
Example of PointSprite particles, I have had up to 10K of particles on my crummy laptop with the FPS in the 70's. All the physics are on the CPU so you could probably squeeze some more out of it if...
10-01-2007 915 Download
File Size 771.3kB
Source for the second particle tutorial.
03-26-2008 296 Download
File Size 367kB
Well as mentioned in my previous post, here is the 3D particle system again only this time the particles are scaled. You will find 4 projects in the download, 2 for XNA 1.0 Refresh with one being for the...
12-19-2007 843 Download
File Size 3.8MB
Yesterday I thought, "I have not seen any examples for A.I in XNA yet, wouldn't it be nice, using the examples in this book to come up with a FSM A.I for XNA" So that is what I have tried...
10-04-2007 827 Download
File Size 795kB
Here is an example of bounding box data generated by a custom content pipeline model processor and used to detect collision with other models. This example uses both X and FBX mesh files. Post is here...
10-31-2007 1,018 Download
File Size 1.7MB
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