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A project template for Xna Windows games that allows some basic content building in VS2008. Put it in your project template directory (Documents\Visual Studio 2008\Templates\ProjectTemplates\Visual C#...
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08-09-2007
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1,103
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File Size 17.3kB
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A selection of 3D models in various file formats.
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05-31-2007
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1,011
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File Size 2.8MB
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This sample shows a basic implementation of fogging without using the fixed function fogging render states. By avoiding the fixed function render states the fogging will work with Shader Model 3.0 and...
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07-18-2007
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998
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File Size 251.8kB
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[Xbox 360 Only] 2D platformer with paralax scrolling and in-game editor.
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05-31-2007
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867
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File Size 8.7MB
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I have moved this shader and it's associated class over to a generic XNA class. This should make it easier to bolt into your own projects. Blog post is here .
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10-02-2007
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835
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File Size 1014kB
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This is a very simple sky box method using an inverted cube mesh and a cube map. Blog post can be found here . There is an error in this shader, a fix has been posted here .
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10-01-2007
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794
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File Size 762.1kB
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Here is an example of bounding box data generated by a custom content pipeline model processor and used to detect collision with other models. This example uses both X and FBX mesh files. Post is here...
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10-31-2007
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762
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File Size 1.7MB
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Example of PointSprite particles, I have had up to 10K of particles on my crummy laptop with the FPS in the 70's. All the physics are on the CPU so you could probably squeeze some more out of it if...
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10-01-2007
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721
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File Size 771.3kB
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Competition Winner! Submitted by rclifford and nickmccrea
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07-02-2007
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709
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File Size 18.3MB
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This is a shader I found by Anirudh S Shastry and I think the performace is better than the NVIDIA version I have posted yet still has all the functionality the NVIDIA shader has.
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04-29-2008
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705
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File Size 1016.8kB
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