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Terrain Picking
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Bump/Normal Mapping
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Generic XNA
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XNA Refresh 1.0
Simple Bumped Terrain and Water with Fog
http://www.youtube.com/v/z8C509TYnPA http://www.youtube.com/v/z8C509TYnPA Well here is the same skybox, terrain and ocean objects, only this time I have added the fogging effect to the shader. Naturally the class' have had to be modified to pass the...
Posted
Oct 25 2007, 08:47 PM
by
Nemo Krad
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13 comment(s)
Filed under:
Fog
,
Terrain
,
Water
,
Bump/Normal Mapping
,
Generic XNA
,
Source
,
SkyBox
,
Terrain Picking
,
XNA Refresh 1.0
Simple Bumped Terrain with Water
http://www.youtube.com/v/a5rfeWmJo8w http://www.youtube.com/v/a5rfeWmJo8w Right, decided to move this component from the engine and into my Generic XNA section, I know what you are thinking, "I have gone through all your bump mapped terrain stuff...
Posted
Oct 21 2007, 10:39 PM
by
Nemo Krad
with | with
7 comment(s)
Filed under:
Terrain
,
Water
,
Bump/Normal Mapping
,
Generic XNA
,
SkyBox
,
Terrain Picking
,
XNA Refresh 1.0
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