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Earn Cash with XNA!

Apologies for the cheesy headline, but this news was just calling out for it. Microsoft have announced Xbox Live Community Games, you make them, peers review them and delighted customers pay you (and Microsoft) for them.

"As a Premium member in the XNA Creators Club, you’ll be able to submit any complete Xbox 360 game you’ve created in XNA Game Studio to the Creators Club community at http://creators.xna.com, for peer review. Other Premium Creators will check to make sure your game is safe to play. If it is, you’ll set a price point – between 200 and 800 Points – that people will pay to download your game.

Once the game is reviewed and the price point set, you’re done. The game is listed on Xbox LIVE Marketplace, and you’ll get a check every quarter, for up to 70% of the game’s total revenue in your own currency. Depending on your game’s success, you may even have your game advertised on Xbox 360 and other Microsoft online properties."

Although it wont go live until "Holiday 08", whenever that is, there's nothing stopping you from working on your games now.

Comments

 

Nemo Krad said:

Yes saw that on Ziggy's site, what great news! No need to get a job in the industry any more lol.

How many 360 users are there, lets say a million (I know they are over that now lol) so I put my game on for 200, lets say 1% (optimistic I know) buy it over time; multiply that by 200 giving me 2,000000 points, so 70% of that is 1400000... I think £8.50 for 1,000 points so I could make £11,900,000

There must be something wrong there.... I know my maths sux so probably my calc

Think I would be happy making 200 points lol Just need to get a Premium CC membership.

July 22, 2008 11:06 PM