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XNA UK News

March 2008 - Posts

  • More Fitba

    In my previous post about Fitba, Fritz, of Triple B Games, commented about the influence of the Amiga games SWOS and Kick Off 2 on their game. Considering that Kick Off 2 was amongst my favourite Amiga games (that game gave me blisters) I had to give Fitba a decent try.

    I'm no game reviewer, so I wont write much (find out more for yourself) but I did want to mention that it is a very polished game, no whiff of home brew here. The limbless players are a little odd, but work well when combined with the games "nae arms, nae legs, nae problem" tag line. They also provide all the graphical information you need to play the game and not requiring a mocap studio and armies of artists has to help. The crowd and ambient sound effects deserve a special mention, they are very good. They really give a feel of a small town football game, rather than the 100,000 capacity stadium roar we've come to expect from football games.

    Fitz also mentioned that he's planning on putting together a tutorial about their Blender to XNA pipeline, so go hassle him (nicely) for that if you're interested.