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January 2008 - XNA UK News
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February 2008 (7)
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August 2007 (6)
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New Article At Gamasutra's XNA Portal
Xbox/Windows sound guru Brian Schmidt discusses the new cross-platform audio library for Windows and Xbox 360, XAudio2, with much insight into the new audio API.
Published
Thu, Jan 31 2008 10:43 AM
by
leaf
Filed under:
links
I called you but you weren't there
Our hosting site had some power troubles yesterday, so you might not have been able to connect. We're sorry about that, hopefully it's sorted now. http://www.youtube.com/v/flrINaqHNGc http://www.youtube.com/v/flrINaqHNGc
Published
Thu, Jan 31 2008 10:03 AM
by
leaf
Filed under:
site
XNA BUG Goes Live
The XNA Belgium User Group , has news of a competition (that's how user groups start, don't you know). There's not much there yet but I expect they'll be more to come. Love the name, XNA BUG. This news come courtesy of Nemo Krad's...
Published
Thu, Jan 17 2008 10:20 PM
by
leaf
Filed under:
competition
,
xna-bug
Texture Atlas Sample Updated for XNA 2.0
I updated the Texture Atlas pipeline for XNA 2.0. No new features, it just loads the output of Nvidia's Texture Atlas tool into XNA, useful for sprite sheets and packing multiple textures into one.
Published
Thu, Jan 17 2008 1:06 PM
by
leaf
Filed under:
samples
,
pipeline
Show Off Your Games
Just announced on the XNA Team Blog . Microsoft are looking for games to showcase, get your game in the spotlight and get in on an upcoming closed beta (then you too can hang around #xna trying to look cool). Check out the post for more details.
Published
Tue, Jan 8 2008 10:53 AM
by
leaf
Five ways to get into the game industry
I'm sometimes asked about getting employment in the games industry and my usual reply is that you should make things, meet people and read lots. Now Chris Hecker and Jonathon Blow have come up with a list of five things to do to get into the games...
Published
Thu, Jan 3 2008 9:07 AM
by
leaf
biz:andrewbelon.com