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<?xml-stylesheet type="text/xsl" href="http://xna-uk.net/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Audio Musings</title><link>http://xna-uk.net/blogs/auditoryperception/archive/2010/09/09/audio-musings.aspx</link><description>Hi good people, Hope you are all well and ready for the first installment of this musing/rambling on audio. A big part of game audio is the use of SFX samples, from the iconic mario coins to the Final Fantasy 7 cursor. A few free SFX websites for you</description><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP2 (Build: 40407.4157)</generator></channel></rss>
